# The bar's hotspots for the live-action plates (D:\wc1-bar\sets\bar_*.png, 1664x928),
# in WC1's 320x200 frame pixels: index left top right bottom.  Copy beside room-bar.mp4.
# The video fills rows 0-186 (the label strip is below), centred, so for a 1664x928 plate:
#   frame x = plate x * 0.2418 - 41.2      frame y = plate y * 0.2015
# Indexes are aRecRoomMenuRegions' (killbrd.c): 0 Shotglass, 1 seat 1, 2 seat 2,
# 3 killboard, 4 barracks door, 5 training sim.
# Seats as the seated-pilot plates have them (bar_seat1_*, bar_seat2_*, bar_<seat 1>_<seat 2>):
# seat 1 the left-hand chair, plate x ~820-1020, seat 2 the right-hand chair, ~1100-1320, heads
# at y ~370 down to the boots at ~780.  (The first plates, bar_s1m0, sat Paladin at 1000-1240.)
0 83 60 137 105
1 157 74 205 157
2 225 74 278 157
3 191 40 261 73
4 303 28 319 151
5 0 68 98 186
